• Cyber Duck

    Cyber Duck was a collaborative work where I was in charge of Multiple task where our goal was to make a fun and engaging level for our entire year level to play it and it was meant with enormous positive feedback on the project.

  • Grimbly schmeggel Tower Defence

    Grimbly schemeggel was a collaborative work here we charged ahead creating a tower defense game focused on elemental soul towers stopping the evil Schmeggels from attacking the village we created 15 Towers and 32 Levels all with its own soundtrack.

  • Catacombs of Giants

    Catacombs of Giants was a solo project that was focused on creating an extensive narratives through the use of environmental story telling I did environmental design, Progression, and sound effects